![]() ![]() Now select the jacket mesh object and in the tags menu find the "Weight" tag (under rigging in r21 and I think Character under r20-). ![]() Select the "Include" tab of the Skin deformer, change the mode to "Include" and drag the jacket mesh object into the list. In the Character menu, select the "Skin" deformer and make that a child of the jacket mesh object. It can be anywhere in the scene hierarchy outside the joints hierarchy. The process requires much refinement but at least gave me a foundation that makes sense to work from:įirst, the jacket doesn't need to be a part of the same hierarchy as the joints. I also sought help with this on Creative Cow and a user was kind enough to list some steps. I'll definitely attempt the surface deformer, and, if need be, learn how to weight the jacket to the bone. But what I'm gathering from responses in this sub is that it's laborious and difficult, so thank you for this insight. I was hoping that if Fuse could automate this clothing process, I might be able to accomplish something like it in C4D alone, so as not to add other programs to the pipeline. It's got issues, but they seem to be mostly due to alignment, as the jacket is manipulated by the rig well enough. Fuse automatically added it to the character, which after sending to Mixamo, was auto-rigged and animated. I adjusted the jacket in MD so that the arm sleeves fit a Tpose and uploaded it as clothing to Adobe Fuse. fbx imported from C4D (A-pose + hand wave). zprj which I had previously opened and modified in Marvelous Designer. The jacket I purchased came in several formats including a. If you have feedback on the subreddit theme, feel free to send /u/Cryptonaut a message. The traffic stats for /r/Cinema4D are also publically available. If you feel something is missing, feel free to message the mods! Related subreddits Want to Hire an artist? Check here first! Please give our few posting rules a read. Welcome to /r/Cinema4D! In this subreddit you can submit all things related to Cinema 4D, your own creations, resources and questions, but also related (news) articles.Ĭinema 4D is a 3D Modelling, animating and rendering program made by Maxon. ![]()
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